The Genre of The sims online is Simulation, Simulation games are created with the goal of putting the player in control of a certain activity while attempting to make it as realistic as possible, basicially all electronic games are simulations. Most simulation games are not story- driven, since they concentrate on describing general activities, not concrete situations.
A free trial of The Sims, allows you to play the games for free as a trial for 14 days. After the 14 days if the player wants to continue playing, the user will need to purchase a subscription for £6.30 a month. The Sims Online (also known as EA-Land) was a massively multiplayer online variation on Maxis's highly popular computer game The Sims. It was published by Electronic Arts and released on December 17, 2002 for Microsoft Windows.
Four cities had special rules: Dragon's Cove was known as the "hardcore city", as there were a number of harder game objectives to consider when playing here. For example, a Sim would lose energy when traveling long distances, and the virtual costs for items were doubled. Betaville was a city created for the purpose of testing new features. A few examples of these features were the ability to create a family of up to four adult Sims, with adjustable free will levels; bills and fires and firemen. Another was Test Center, where the player could never move out of the city. Test Center Sims also started with three times the start-up money
Obtaining skill points was an important aspect of gameplay. They were necessary for receiving more money from paying objects and earning promotions in the offered career tracks. They were occasionally needed for special interactions with other players, such as serenading. A skill could be increased at a faster rate when multiple Sims in the lot worked on the same skill simultaneously.The game had six core skills: Mechanical, Cooking, Charisma, Body, Creativity, and Logic. Skill level ranged in number from 0 to 20.99.

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